Contents
- Introductory note
- AMC, the art music composers’ organisation
- Computer music in Australia, by Thomas Reiner
This note last updated: 17 July 2007
This page will contain articles on composers, songwriters and other creators of music, as well as special media such as computer music for which an article can be found below. Meanwhile, these links may prove useful:
- Australian Music Centre (AMC), – collects and promotes the music of Australian composers (see article below).
- Fellowship of Australian Composers (FAC) – in existence since 1959, it is “the representative voice of serious composers throughout Australia. Its membership is open to all those who have proved themselves to be competent and serious composers by having their works broadcast or recorded, or approved by a representative panel of omposers.
- Songwriters, Composers and Lyricists Association (SCALA) - an organisation based in Adelaide which supports and promotes the music of its members.
- Australian Songwriters Association (ASAI), a national non-profit member organisation dedicated to the support and encouragement of songwriters and their art.
See also Live performances on creators and performers of specific genres.
AMC, the art music composers’ organisation
By Australian Music Centre
Last updated: 3 November 2006
The Australian Music Centre facilitates the performance, awareness and appreciation of music by Australian composers and sound artists. Established in 1974, the AMC is now the leading provider of information, publications and scores relating to Australian art music.
Over 480 composers are represented in the AMC’s extensive Music Resource Library. Each year the Centre services 25,000 requests for information, loans, hires and sales of publications, recordings and scores. Performers, orchestras and ensembles are regular users of the Centre, along with private, secondary and tertiary teachers and students—the range of teachers’ resources is vital to their work.
The Australian Music Centre’s wide variety of activities aims to increase the profile and sustainability of Australian artists and the artform of music. Services include the documentation of the Australian musical landscape; project-based activities such as event administration, publishing, and artist development programs; sheet music publishing and retail. The AMC’s membership services also provide specialist support and assist in developing an Australian music community.
Computer Music in Australia
By Thomas Reiner (Monash University)
Last updated: 8 July 2007
Overview
Computer music in Australia can be traced back more than half a century. In 1951, Geoff Hill programmed some music on Australia’s first computer and it was played at the inaugural Conference of Automatic Machines in Sydney (Riddell and Whiteoak, 2003, p. 248). Today, computers play an important role in almost all musical contexts, including the creation of new work, music production in the studio, the performance of music, as well as in its marketing, sale and reception. While it is possible to define computer music very broadly as any music that involves the use of a computer, a more meaningful definition of computer music is music created and performed with a computer. Practitioners of computer music recognise that there is significant overlap between the roles of composer and performer, because the person sitting behind the computer during a concert is often the same person who has created the music (and sometimes even the software used to generate the music).
Computer music is taught at a number of tertiary institutions, but as Alistair Riddell and John Whiteoak point out in the wider context of electronic music, ‘the circle of academic activity in Australia is tiny and its musical output is vastly overshadowed by the popular-music industry’ (2003, p. 249). While the distinction between research-based computer music in tertiary institutions and the creative use of computers in popular music may still be valid in terms of defining opposite ends of the spectrum, much of the performance of computer music takes place in contexts that are neither strictly academic nor popular. Festivals like the Melbourne-based Liquid Architecture present work from sound artists with diverse backgrounds including academic and popular.
Also, the experimental edge of popular music often confronts the same aesthetic concerns as explorative art music created at universities. A good example of this the shared interest in the development of interfaces for computer music in order to provide its performance with a more human face (as opposed to the somewhat sterile clicking of a mouse). Frequently the performance problems associated with computer music are bypassed by creating works that are ‘scored’ for both instrumental performers and laptop musicians. In fact, a number of Australian computer music practitioners specialise in interactive computer music where the sounds produced by instrumental performers are modified in real time by a laptop performer. Overall, it is fair to say that the laptop has established itself as a much-liked and frequently used instrument in the creation and presentation of new Australian music.
Organisations
Australia’s main organisation for computer music is the Australasian Computer Music Association (ACMA) founded in 1989 by Graeme Gerrard. It organises an annual conference, usually at a university in a capital city of Australia or New Zealand. It also publishes the newsletter Chroma and maintains a discussion list.
Another relevant organisation (although not exclusively concerned with computer music) is Clan Analogue, a collective of electronic music practitioners formed in 1992. Many Clan Analogue artists are particularly active in the creation and performance of electronic dance music but their output is by no means limited to that genre. Clan Analogue runs its own label (Clan Analogue Recordings) and its releases are distributed through Creative Vibes.
Current practitioners
The following list is only a small selection of people active in the field. Their links provide information about their specific interests and activities. The brackets indicate their association with particular projects, groups, devices or computer music software.
Steve Adam (Simulus)
Ros Bandt (Australian Sound Design Project)
Ross Bencina (Audio Mulch, Simulus)
Andrew Brown (jMusic)
Warren Burt
David Chesworth (Wax Sound Media)
Paul Doornbusch
Robin Fox
Angelo Fraietta (smartcontroller)
David Hirst
Julian Knowles
Tim Kreger (Simulus)
Peter McIlwain
Garth Paine
Ollie Olsen
Thomas Reiner (re-sound)
Alastair Riddle
Philip Samartzis
Lindsay Vickery
David Worrall
Festivals
Australia has no festivals exclusively dedicated to computer music, but there are a number of Australian music and sound art festivals that regularly feature computer music.
Among the most important contemporary audio culture festivals are these:
Liquid Architecture, annual Melbourne-based festival of audio arts, touring nationally
The NOWnow Festival, annual Sydney-based festival of improvised music
Totally Huge New Music Festival (TURA), annual Perth-based festival of experimental music
Unsound, annual experimental sound and arts festival based in Wagga Wagga, NSW.
Education
Tertiary institutions offering instructions in computer music include:
- Australian National University , School of Music, Canberra
- Monash University, School of Music – Conservatorium, Melbourne
- Queensland Conservatorium, Griffith University, Brisbane
- Queensland University of Technology, Creative Industries
- RMIT, Melbourne
- Sydney Conservatorium of Music
- Southern Cross University, Lismore and Coffs Harbour
- University of Adelaide, Elder Conservatorium
- University of Wollongong
Funding
Funding for computer music activities is available from the Australia Council Music Board and from all state and territory arts ministries.
References
A. Riddell & Whiteoak, J. (2003) ‘Electroacoustic music,’ in Currency Companion to Music and Dance in Australia, eds A. Scott-Maxwell & J. Whiteoak, Currency House, Sydney.